Level-up your critiques in 3 questionsBy Hannah Baker Dear Reader, You know the critique that starts with “quick feedback” and ends 45 minutes later with five conflicting opinions and no next step? Or the one where a senior voice speaks first and the room quietly aligns, even when the data points elsewhere. Here’s a simple pattern, adapted from Visual Thinking Strategies (VTS), that pulls critiques out of taste debates and into clearer decisions. What VTS is (in 60 seconds)VTS is a facilitation pattern from the museum world that trains groups to look closely, name evidence, and consider multiple reads, without the facilitator injecting their own opinion. The basic flow: a short silent look, then three questions that move the room from observation → evidence → exploration. The same structure works beautifully on product screens, flows, and research artifacts. The 3 VTS questions (copy me)
1) What’s going on in this [screen/flow/data]? 2) What do you see that makes you say that [specific claim]? 3) What more can we find? Why it works: these prompts discipline the conversation, see first, cite evidence, then explore together, so you get high-signal input without rewriting the brief or debating taste. Curious to go deeper? I break down VTS origins, examples, and facilitation tips in this blog post. How the pattern sounds in a product critiqueFacilitator (silent look - 1:00): Facilitator (frame): Facilitator (Q1): Participant A: Facilitator (neutral paraphrase): Facilitator (Q2): Participant A: Facilitator (neutral paraphrase): Facilitator (Q3): Why this worksVTS anchors discussion in what’s observable rather than who’s speaking. The silent start gives everyone space to form an independent read before hearing others. The three questions build shared evidence; neutral paraphrasing keeps status and taste from dominating; and a clear close turns the critique into a decision ritual, not a feelings round. Use this at work: the VTS Crit Pattern (copy/paste)Purpose Roles Flow
Record owner + next step + by when. If not deciding, name what’s missing and who is responsible. Share the note with your team space. Now add facilitation, after they “get it”Once the room understands the loop, these two moves help it land:
Copy-paste lines you can use tomorrow
Tiny takeawayReplace one “What do you think?” with “What do you see that makes you say that?” this week. Watch the shift from opinion to evidence. Make VTS muscle memory. Early bird ends tomorrow, Fri, Aug 22 Enroll in a live, practice-first cohort designed for product and UX designers. You’ll work in a small group and get coached as you go. We run Sept 29–Nov 6.
Until next time! |
The Fountain Institute is an independent online school that teaches advanced UX & product skills.
Figma AI Skill Library, Save Tokens with Caveman, and the Million Dollar Toilet Dear Reader, A lot happened these last 2 weeks while you were relaxing on the beach. Let's get you caught up! The new Figma AI skills library Figma launched an AI Skills Library. Discover these skills (guided prompts you can use in agents) to unlock new ways of working from research to handoff. Check it out here to see what the community is making with Figma AI. Get your AI to speak like a caveman Caveman.so is...
The Centaur Strategy Dear Reader, Garry Kasparov's hands begin to sweat. Garry is the world's greatest chess player, but he has run out of moves. His opponent sits there, quietly waiting for Garry to hand him the victory. Garry realizes it's over...not only is he going to lose this game, chess has just changed forever. That's because Garry's opponent was an AI. Garry struggling, from Brittanica On May 11, 1997, the world's leading chess player got beat by IBM's Deep Blue chess program, and it...
Founder of... Dear Reader, With all the hype around the new role designer/builder, it's worth looking at what that role looks like when you cut out the middle man. By that I mean, you build for yourself rather than your employer. I saved this on my Tumblr back in 2014: Think about how much harder it was to become a designer/founder in 2014 vs. 2026. That's great news, but the bad news is that the title "designer" has never been more uncertain. I'm bullish on designers in the age of AI. I'm...