Product Discovery vs Delivery...vs Design?


Dear Reader,

Did you know that there's a term that product managers use to describe your work behind your back?

It's a word they use to describe it when you do extra research to make sure you're designing the right thing.

It's a phase of work that you might call UX, but that's not what they call it.

They call it "product discovery."

The term comes from consultant and author, Marty Cagan [source], and it was invented in 2007 to make product managers understand their real job is discovery, not delivery.

What is Product Discovery?

Product discovery is the opposite of product delivery. It's deciding what should be built collaboratively using whatever data you can gather or generate.
For designers, product delivery is designing the product, and product discovery is deciding what to design.

It's where you make decisions about what problems are worth solving and which solutions are worth designing.

Since it's a term that comes from product managers, the scope of work is a bit bigger than you might be used to as a designer.

Upcoming Live Courses


COURSE: Defining UX Strategy
Learn to design a winning strategy that aligns design with business.
Next cohort: Oct. 5-Nov. 16, 2026
Join Waitlist


Back in 2007 when Marty coined the term, there was a perception that a product manager's job was to make up requirements and tell everyone what to do.

Sadly, some product managers still act like that in 2022, especially in emerging tech hubs coughcoughberlincough...excuse me.

What part of my work as a designer is discovery?

This is a bit awkward, but um...

If you're a UX designer or researcher, all of it.

Some things you might do in discovery:

  • Talk to customers and explore problems
  • Do quantitative research using your analytics tool
  • Send out a survey and identify problem areas worth solving
  • Create a lo-fi protoype and get feedback on an early idea
  • Design an experiment to test an assumption
  • Run a usability test to identify pain points in the interface
  • Reframe a problem into an opportunity

These are product discovery activities because they help ensure that you are "building the right thing" (product discovery), not "building the thing right" (product delivery).

Why is product discovery important to designers?

I'm writing like the longest email ever because I think it's key to getting human-centered design work done inside of product orgs.

Product discovery is essentially the mentality of UX, and the Double Diamond applied to product management work...with one crucial difference: product people feel more ownership for the outcomes.

It is easier to sell because it comes from product leaders and uses the language that they care about.

Basically, "Can we get more budget for discovery?" is better than saying, "Can we get more budget for research?"

I've noticed that product managers who get into product discovery suddenly start to care more about UX design.

They start to realize the power of understanding problems, and they stop building in the face of uncertainty. That will keep you from becoming a pixel-pusher at a feature factory.

TL;DR: It's your ticket to product strategy

Product designers can use product discovery to become product strategists, consultants, and even product managers.

After all, "building the right thing" is a lot easier when you have UX skills like researching and prototyping.

All it takes is a little zooming out.

So what is product discovery? It's product design.

Until next week!

Jeff Humble
Designer & Co-Founder
The Fountain Institute

P.S. Hannah gave an amazing talk last week called How to Design & Run Workshops. If you missed it, catch the talk here.

The Fountain Institute

The Fountain Institute is an independent online school that teaches advanced UX & product skills.

Read more from The Fountain Institute
IBM Deep Blue vs. the chessmaster

The Centaur Strategy Dear Reader, Garry Kasparov's hands begin to sweat. Garry is the world's greatest chess player, but he has run out of moves. His opponent sits there, quietly waiting for Garry to hand him the victory. Garry realizes it's over...not only is he going to lose this game, chess has just changed forever. That's because Garry's opponent was an AI. Garry struggling, from Brittanica On May 11, 1997, the world's leading chess player got beat by IBM's Deep Blue chess program, and it...

Founder of... Dear Reader, With all the hype around the new role designer/builder, it's worth looking at what that role looks like when you cut out the middle man. By that I mean, you build for yourself rather than your employer. I saved this on my Tumblr back in 2014: Think about how much harder it was to become a designer/founder in 2014 vs. 2026. That's great news, but the bad news is that the title "designer" has never been more uncertain. I'm bullish on designers in the age of AI. I'm...

Fountain Institute Vision

How the Fountain Institute Started and Where It's Going by Jeff Humble Dear Reader, In case you missed it, Hannah dropped a pretty big announcement in the last newsletter. I wanted to tell the story of how the Fountain Institute started, why we’ve never had an “About Us” page, and where I think we’re headed next. How it started The Fountain Institute started when two friends decided to grab a beer and work...then kept doing it for 7 years. There were many false starts along the way. Starting...